/*****************************************************************************
* Product: DPP on STM32 NUCLEO-L053R8 board, cooperative QV kernel
** Last Updated for Version: 5.5.1
* Date of the Last Update: 2015-10-05
*
* Q u a n t u m L e a P s
* ---------------------------
* innovating embedded systems
*
* Copyright (C) Quantum Leaps, LLC. All rights reserved.
*
* This program is open source software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Alternatively, this program may be distributed and modified under the
* terms of Quantum Leaps commercial licenses, which expressly supersede
* the GNU General Public License and are specifically designed for
* licensees interested in retaining the proprietary status of their code.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Contact information:
*
*
*****************************************************************************/
#include "qpn.h"
#include "dpp.h"
#include "bsp.h"
#include "stm32l0xx.h" /* CMSIS-compliant header file for the MCU used */
/* add other drivers if necessary... */
//Q_DEFINE_THIS_FILE
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! CAUTION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* Assign a priority to EVERY ISR explicitly by calling NVIC_SetPriority().
* DO NOT LEAVE THE ISR PRIORITIES AT THE DEFAULT VALUE!
*/
enum KernelAwareISRs {
GPIOPORTA_PRIO = QF_AWARE_ISR_CMSIS_PRI, /* see NOTE00 */
SYSTICK_PRIO,
/* ... */
MAX_KERNEL_AWARE_CMSIS_PRI /* keep always last */
};
/* "kernel-aware" interrupts should not overlap the PendSV priority */
Q_ASSERT_COMPILE(MAX_KERNEL_AWARE_CMSIS_PRI <= (0xFF >>(8-__NVIC_PRIO_BITS)));
/* ISRs defined in this BSP ------------------------------------------------*/
void SysTick_Handler(void);
/* Local-scope objects -----------------------------------------------------*/
/* LED pins available on the board (just one user LED LD2--Green on PA.5) */
#define LED_LD2 (1U << 5)
/* Button pins available on the board (just one user Button B1 on PC.13) */
#define BTN_B1 (1U << 13)
/* random seed */
static uint32_t l_rnd;
/* ISRs used in this project ===============================================*/
void SysTick_Handler(void) {
/* state of the button debouncing, see below */
static struct ButtonsDebouncing {
uint32_t depressed;
uint32_t previous;
} buttons = { ~0U, ~0U };
uint32_t current;
uint32_t tmp;
QF_tickXISR(0U); /* process time events for rate 0 */
/* Perform the debouncing of buttons. The algorithm for debouncing
* adapted from the book "Embedded Systems Dictionary" by Jack Ganssle
* and Michael Barr, page 71.
*/
current = ~GPIOC->IDR; /* read Port C with the state of Button B1 */
tmp = buttons.depressed; /* save the debounced depressed buttons */
buttons.depressed |= (buttons.previous & current); /* set depressed */
buttons.depressed &= (buttons.previous | current); /* clear released */
buttons.previous = current; /* update the history */
tmp ^= buttons.depressed; /* changed debounced depressed */
if ((tmp & BTN_B1) != 0U) { /* debounced B1 state changed? */
if ((buttons.depressed & BTN_B1) != 0U) { /* is B1 depressed? */
QACTIVE_POST_ISR(&AO_Table, PAUSE_SIG, 0U);
}
else { /* the button is released */
QACTIVE_POST_ISR(&AO_Table, SERVE_SIG, 0U);
}
}
}
/* BSP functions ===========================================================*/
void BSP_init(void) {
/* NOTE: SystemInit() has been already called from the startup code
* but SystemCoreClock needs to be updated
*/
SystemCoreClockUpdate();
/* enable GPIOA clock port for the LED LD2 */
RCC->IOPENR |= (1U << 0);
/* configure LED (PA.5) pin as push-pull output, no pull-up, pull-down */
GPIOA->MODER &= ~((3U << 2*5));
GPIOA->MODER |= ((1U << 2*5));
GPIOA->OTYPER &= ~((1U << 5));
GPIOA->OSPEEDR &= ~((3U << 2*5));
GPIOA->OSPEEDR |= ((1U << 2*5));
GPIOA->PUPDR &= ~((3U << 2*5));
/* enable GPIOC clock port for the Button B1 */
RCC->IOPENR |= (1U << 2);
/* configure Button (PC.13) pins as input, no pull-up, pull-down */
GPIOC->MODER &= ~(3U << 2*13);
GPIOC->OSPEEDR &= ~(3U << 2*13);
GPIOC->OSPEEDR |= (1U << 2*13);
GPIOC->PUPDR &= ~(3U << 2*13);
BSP_randomSeed(1234U); /* seed the random number generator */
}
/*..........................................................................*/
void BSP_displayPhilStat(uint8_t n, char const *stat) {
if (stat[0] == 'h') {
GPIOA->BSRR |= LED_LD2; /* turn LED on */
}
else {
GPIOA->BSRR |= (LED_LD2 << 16); /* turn LED off */
}
}
/*..........................................................................*/
void BSP_displayPaused(uint8_t paused) {
/* not enough LEDs to implement this feature */
if (paused != (uint8_t)0) {
//GPIOA->BSRR |= (LED_LD2); /* turn LED[n] on */
}
else {
//GPIOA->BSRR |= (LED_LD2 << 16); /* turn LED[n] off */
}
}
/*..........................................................................*/
uint32_t BSP_random(void) { /* a very cheap pseudo-random-number generator */
/* "Super-Duper" Linear Congruential Generator (LCG)
* LCG(2^32, 3*7*11*13*23, 0, seed)
*/
l_rnd = l_rnd * (3U*7U*11U*13U*23U);
return l_rnd >> 8;
}
/*..........................................................................*/
void BSP_randomSeed(uint32_t seed) {
l_rnd = seed;
}
/*..........................................................................*/
void BSP_terminate(int16_t result) {
(void)result;
}
/* QF callbacks ============================================================*/
void QF_onStartup(void) {
/* set up the SysTick timer to fire at BSP_TICKS_PER_SEC rate */
SysTick_Config(SystemCoreClock / BSP_TICKS_PER_SEC);
/* set priorities of ALL ISRs used in the system, see NOTE00
*
* !!!!!!!!!!!!!!!!!!!!!!!!!!!! CAUTION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* Assign a priority to EVERY ISR explicitly by calling NVIC_SetPriority().
* DO NOT LEAVE THE ISR PRIORITIES AT THE DEFAULT VALUE!
*/
NVIC_SetPriority(SysTick_IRQn, SYSTICK_PRIO);
/* ... */
/* enable IRQs... */
}
/*..........................................................................*/
void QV_onIdle(void) { /* called with interrupts disabled, see NOTE1 */
/* toggle an LED on and then off (not enough LEDs, see NOTE2) */
//GPIOA->BSRR |= (LED_LD2); /* turn LED[n] on */
//GPIOA->BSRR |= (LED_LD2 << 16); /* turn LED[n] off */
#ifdef NDEBUG
/* Put the CPU and peripherals to the low-power mode.
* you might need to customize the clock management for your application,
* see the datasheet for your particular Cortex-M3 MCU.
*/
/* !!!CAUTION!!!
* The WFI instruction stops the CPU clock, which unfortunately disables
* the JTAG port, so the ST-Link debugger can no longer connect to the
* board. For that reason, the call to __WFI() has to be used with CAUTION.
*
* NOTE: If you find your board "frozen" like this, strap BOOT0 to VDD and
* reset the board, then connect with ST-Link Utilities and erase the part.
* The trick with BOOT(0) is it gets the part to run the System Loader
* instead of your broken code. When done disconnect BOOT0, and start over.
*/
//QV_CPU_SLEEP(); /* atomically go to sleep and enable interrupts */
QF_INT_ENABLE(); /* for now, just enable interrupts */
#else
QF_INT_ENABLE(); /* just enable interrupts */
#endif
}
/*..........................................................................*/
Q_NORETURN Q_onAssert(char const Q_ROM * const module, int loc) {
/*
* NOTE: add here your application-specific error handling
*/
(void)module;
(void)loc;
NVIC_SystemReset();
}
/*****************************************************************************
* NOTE1:
* The QV_onIdle() callback is called with interrupts disabled, because the
* determination of the idle condition might change by any interrupt posting
* an event. QV_onIdle() must internally enable interrupts, ideally
* atomically with putting the CPU to the power-saving mode.
*
* NOTE2:
* One of the LEDs is used to visualize the idle loop activity. The brightness
* of the LED is proportional to the frequency of invcations of the idle loop.
* Please note that the LED is toggled with interrupts locked, so no interrupt
* execution time contributes to the brightness of the User LED.
*/