/***************************************************************************** * Product: DPP on STM32 NUCLEO-L053R8 board, cooperative QV kernel ** Last Updated for Version: 5.5.1 * Date of the Last Update: 2015-10-05 * * Q u a n t u m L e a P s * --------------------------- * innovating embedded systems * * Copyright (C) Quantum Leaps, LLC. All rights reserved. * * This program is open source software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Alternatively, this program may be distributed and modified under the * terms of Quantum Leaps commercial licenses, which expressly supersede * the GNU General Public License and are specifically designed for * licensees interested in retaining the proprietary status of their code. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Contact information: * * *****************************************************************************/ #include "qpn.h" #include "dpp.h" #include "bsp.h" #include "stm32l0xx.h" /* CMSIS-compliant header file for the MCU used */ /* add other drivers if necessary... */ //Q_DEFINE_THIS_FILE /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! CAUTION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! * Assign a priority to EVERY ISR explicitly by calling NVIC_SetPriority(). * DO NOT LEAVE THE ISR PRIORITIES AT THE DEFAULT VALUE! */ enum KernelAwareISRs { GPIOPORTA_PRIO = QF_AWARE_ISR_CMSIS_PRI, /* see NOTE00 */ SYSTICK_PRIO, /* ... */ MAX_KERNEL_AWARE_CMSIS_PRI /* keep always last */ }; /* "kernel-aware" interrupts should not overlap the PendSV priority */ Q_ASSERT_COMPILE(MAX_KERNEL_AWARE_CMSIS_PRI <= (0xFF >>(8-__NVIC_PRIO_BITS))); /* ISRs defined in this BSP ------------------------------------------------*/ void SysTick_Handler(void); /* Local-scope objects -----------------------------------------------------*/ /* LED pins available on the board (just one user LED LD2--Green on PA.5) */ #define LED_LD2 (1U << 5) /* Button pins available on the board (just one user Button B1 on PC.13) */ #define BTN_B1 (1U << 13) /* random seed */ static uint32_t l_rnd; /* ISRs used in this project ===============================================*/ void SysTick_Handler(void) { /* state of the button debouncing, see below */ static struct ButtonsDebouncing { uint32_t depressed; uint32_t previous; } buttons = { ~0U, ~0U }; uint32_t current; uint32_t tmp; QF_tickXISR(0U); /* process time events for rate 0 */ /* Perform the debouncing of buttons. The algorithm for debouncing * adapted from the book "Embedded Systems Dictionary" by Jack Ganssle * and Michael Barr, page 71. */ current = ~GPIOC->IDR; /* read Port C with the state of Button B1 */ tmp = buttons.depressed; /* save the debounced depressed buttons */ buttons.depressed |= (buttons.previous & current); /* set depressed */ buttons.depressed &= (buttons.previous | current); /* clear released */ buttons.previous = current; /* update the history */ tmp ^= buttons.depressed; /* changed debounced depressed */ if ((tmp & BTN_B1) != 0U) { /* debounced B1 state changed? */ if ((buttons.depressed & BTN_B1) != 0U) { /* is B1 depressed? */ QACTIVE_POST_ISR(&AO_Table, PAUSE_SIG, 0U); } else { /* the button is released */ QACTIVE_POST_ISR(&AO_Table, SERVE_SIG, 0U); } } } /* BSP functions ===========================================================*/ void BSP_init(void) { /* NOTE: SystemInit() has been already called from the startup code * but SystemCoreClock needs to be updated */ SystemCoreClockUpdate(); /* enable GPIOA clock port for the LED LD2 */ RCC->IOPENR |= (1U << 0); /* configure LED (PA.5) pin as push-pull output, no pull-up, pull-down */ GPIOA->MODER &= ~((3U << 2*5)); GPIOA->MODER |= ((1U << 2*5)); GPIOA->OTYPER &= ~((1U << 5)); GPIOA->OSPEEDR &= ~((3U << 2*5)); GPIOA->OSPEEDR |= ((1U << 2*5)); GPIOA->PUPDR &= ~((3U << 2*5)); /* enable GPIOC clock port for the Button B1 */ RCC->IOPENR |= (1U << 2); /* configure Button (PC.13) pins as input, no pull-up, pull-down */ GPIOC->MODER &= ~(3U << 2*13); GPIOC->OSPEEDR &= ~(3U << 2*13); GPIOC->OSPEEDR |= (1U << 2*13); GPIOC->PUPDR &= ~(3U << 2*13); BSP_randomSeed(1234U); /* seed the random number generator */ } /*..........................................................................*/ void BSP_displayPhilStat(uint8_t n, char const *stat) { if (stat[0] == 'h') { GPIOA->BSRR |= LED_LD2; /* turn LED on */ } else { GPIOA->BSRR |= (LED_LD2 << 16); /* turn LED off */ } } /*..........................................................................*/ void BSP_displayPaused(uint8_t paused) { /* not enough LEDs to implement this feature */ if (paused != (uint8_t)0) { //GPIOA->BSRR |= (LED_LD2); /* turn LED[n] on */ } else { //GPIOA->BSRR |= (LED_LD2 << 16); /* turn LED[n] off */ } } /*..........................................................................*/ uint32_t BSP_random(void) { /* a very cheap pseudo-random-number generator */ /* "Super-Duper" Linear Congruential Generator (LCG) * LCG(2^32, 3*7*11*13*23, 0, seed) */ l_rnd = l_rnd * (3U*7U*11U*13U*23U); return l_rnd >> 8; } /*..........................................................................*/ void BSP_randomSeed(uint32_t seed) { l_rnd = seed; } /*..........................................................................*/ void BSP_terminate(int16_t result) { (void)result; } /* QF callbacks ============================================================*/ void QF_onStartup(void) { /* set up the SysTick timer to fire at BSP_TICKS_PER_SEC rate */ SysTick_Config(SystemCoreClock / BSP_TICKS_PER_SEC); /* set priorities of ALL ISRs used in the system, see NOTE00 * * !!!!!!!!!!!!!!!!!!!!!!!!!!!! CAUTION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! * Assign a priority to EVERY ISR explicitly by calling NVIC_SetPriority(). * DO NOT LEAVE THE ISR PRIORITIES AT THE DEFAULT VALUE! */ NVIC_SetPriority(SysTick_IRQn, SYSTICK_PRIO); /* ... */ /* enable IRQs... */ } /*..........................................................................*/ void QV_onIdle(void) { /* called with interrupts disabled, see NOTE1 */ /* toggle an LED on and then off (not enough LEDs, see NOTE2) */ //GPIOA->BSRR |= (LED_LD2); /* turn LED[n] on */ //GPIOA->BSRR |= (LED_LD2 << 16); /* turn LED[n] off */ #ifdef NDEBUG /* Put the CPU and peripherals to the low-power mode. * you might need to customize the clock management for your application, * see the datasheet for your particular Cortex-M3 MCU. */ /* !!!CAUTION!!! * The WFI instruction stops the CPU clock, which unfortunately disables * the JTAG port, so the ST-Link debugger can no longer connect to the * board. For that reason, the call to __WFI() has to be used with CAUTION. * * NOTE: If you find your board "frozen" like this, strap BOOT0 to VDD and * reset the board, then connect with ST-Link Utilities and erase the part. * The trick with BOOT(0) is it gets the part to run the System Loader * instead of your broken code. When done disconnect BOOT0, and start over. */ //QV_CPU_SLEEP(); /* atomically go to sleep and enable interrupts */ QF_INT_ENABLE(); /* for now, just enable interrupts */ #else QF_INT_ENABLE(); /* just enable interrupts */ #endif } /*..........................................................................*/ Q_NORETURN Q_onAssert(char const Q_ROM * const module, int loc) { /* * NOTE: add here your application-specific error handling */ (void)module; (void)loc; NVIC_SystemReset(); } /***************************************************************************** * NOTE1: * The QV_onIdle() callback is called with interrupts disabled, because the * determination of the idle condition might change by any interrupt posting * an event. QV_onIdle() must internally enable interrupts, ideally * atomically with putting the CPU to the power-saving mode. * * NOTE2: * One of the LEDs is used to visualize the idle loop activity. The brightness * of the LED is proportional to the frequency of invcations of the idle loop. * Please note that the LED is toggled with interrupts locked, so no interrupt * execution time contributes to the brightness of the User LED. */