#include #include #include #include #include // contains aligned_malloc and aligned_free prototypes #include "memory.h" /** * Definitions */ #pragma mark - Definitions - // you can #undef this to compile malloc_aligned as a usable library. //#undef COMPILE_AS_EXAMPLE /** * Simple macro for making sure memory addresses are aligned * to the nearest power of two */ #ifndef align_up #define align_up(num, align) (((num) + ((align)-1)) & ~((align)-1)) #endif // Convenience macro for memalign, the linux API #define memalign(align, size) aligned_malloc(align, size) // Number of bytes we're using for storing the aligned pointer offset typedef uint16_t offset_t; #define PTR_OFFSET_SZ sizeof(offset_t) /** * APIs */ #pragma mark - APIs - /** * aligned_malloc takes in the requested alignment and size * We will call malloc with extra bytes for our header and the offset * required to guarantee the desired alignment. */ void* aligned_malloc(size_t align, size_t size) { void* ptr = NULL; // We want it to be a power of two since align_up operates on powers of two assert((align & (align - 1)) == 0); if(align && size) { /* * We know we have to fit an offset value * We also allocate extra bytes to ensure we can meet the alignment */ uint32_t hdr_size = PTR_OFFSET_SZ + (align - 1); void* p = malloc(size + hdr_size); if(p) { /* * Add the offset size to malloc's pointer (we will always store that) * Then align the resulting value to the arget alignment */ ptr = (void*)align_up(((uintptr_t)p + PTR_OFFSET_SZ), align); // Calculate the offset and store it behind our aligned pointer *((offset_t*)ptr - 1) = (offset_t)((uintptr_t)ptr - (uintptr_t)p); } // else NULL, could not malloc } // else NULL, invalid arguments return ptr; } /** * aligned_free works like free(), but we work backwards from the returned * pointer to find the correct offset and pointer location to return to free() * Note that it is VERY BAD to call free() on an aligned_malloc() pointer. */ void aligned_free(void* ptr) { assert(ptr); /* * Walk backwards from the passed-in pointer to get the pointer offset * We convert to an offset_t pointer and rely on pointer math to get the data */ offset_t offset = *((offset_t*)ptr - 1); /* * Once we have the offset, we can get our original pointer and call free */ void* p = (void*)((uint8_t*)ptr - offset); free(p); } /** * Example Usage */ #pragma mark - Example - #ifdef COMPILE_AS_EXAMPLE int main(void) { void* p = malloc(103); void* q = malloc(1000); void* r = malloc(7); void* x = aligned_malloc(8, 100); void* y = aligned_malloc(32, 1035); void* z = aligned_malloc(4, 8); printf("Raw malloc pointers, no alignment enforced:\n"); printf("\t%p, %p, %p\n", p, q, r); printf("\tNote: you may see 4-8 byte alignment on host PC\n"); printf("aligned to 8: %p\n", x); printf("aligned to 32: %p\n", y); printf("aligned to 4: %p\n", z); aligned_free(x), x = NULL; aligned_free(y), y = NULL; aligned_free(z), z = NULL; free(p), p = NULL; free(q), q = NULL; free(r), r = NULL; return 0; } #endif