#include "stdio.h" #include "osqp.h" int main(int argc, char **argv) { // Load problem data c_float P_x[4] = { 4.00000000000000000000, 1.00000000000000000000, 1.00000000000000000000, 2.00000000000000000000, }; c_int P_nnz = 4; c_int P_i[4] = { 0, 1, 0, 1, }; c_int P_p[3] = { 0, 2, 4, }; c_float q[2] = { 1.00000000000000000000, 1.00000000000000000000, }; c_float A_x[4] = { 1.00000000000000000000, 1.00000000000000000000, 1.00000000000000000000, 1.00000000000000000000, }; c_int A_nnz = 4; c_int A_i[4] = { 0, 1, 0, 2, }; c_int A_p[3] = { 0, 2, 4, }; c_float l[3] = { 1.00000000000000000000, 0.00000000000000000000, 0.00000000000000000000, }; c_float u[3] = { 1.00000000000000000000, 0.69999999999999995559, 0.69999999999999995559, }; c_int n = 2; c_int m = 3; // Problem settings OSQPSettings *settings = (OSQPSettings *)c_malloc(sizeof(OSQPSettings)); // Structures OSQPWorkspace *work; // Workspace OSQPData *data; // OSQPData // Populate data data = (OSQPData *)c_malloc(sizeof(OSQPData)); data->n = n; data->m = m; data->P = csc_matrix(data->n, data->n, P_nnz, P_x, P_i, P_p); data->q = q; data->A = csc_matrix(data->m, data->n, A_nnz, A_x, A_i, A_p); data->l = l; data->u = u; // Define Solver settings as default osqp_set_default_settings(settings); // Setup workspace work = osqp_setup(data, settings); // Solve Problem osqp_solve(work); // Clean workspace osqp_cleanup(work); c_free(data->A); c_free(data->P); c_free(data); c_free(settings); return 0; }