/*! @file Colors.h * @brief Some colors commonly used in the simulator * * Colors stored for use with OpenGL. */ #ifndef PROJECT_COLORS_H #define PROJECT_COLORS_H static constexpr float windows2000[] = {220.f / 256.f, 234.f / 256.f, 242.f / 256.f}; static constexpr float disgustingGreen[] = {0.f, 0.2f, 0.2f}; static constexpr float checkerboardDark[] = {0.3f, 0.3f, 0.3f}; static constexpr float checkerboardLight[] = {0.6f, 0.6f, 0.6f}; static constexpr float defaultRobotColor[] = {0.1f, 0.1f, 0.1f}; static constexpr float debugRedColor[] = {0.5f, 0.05f, 0.05f}; #endif // PROJECT_COLORS_H